#ifndef GAME_H_
#define GAME_H_

#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include "tabuleiro.h"
#include "video-graphics.h"
#include "codepage.h"
#include "queue.h"
#include "ints.h"
#include "kbc.h"
#include "menu.h"
#include "definitions.h"
#include "play.h"
#include "music.h"

void initialize();
void startGame();
void finalize();

void loadConfigurations();
void saveConfigurations();

int getKey();
void printKey(int key, int x, int y);
void updateResolution(int res);
void showScores(int mode);

#endif
